Back in the days of yesteryear, specifically August 2012, the original Dark Souls hit PC and it was somewhat of a wreck. Aside from the Games For Windows Live necessity, it also had a maximum framerate of 30fps. That limitation hasn’t scourged any From Software game released for PC since, however it’s as yet an alleviation to hear Elden Ring will run “up to” 60 frames for each second.
That’s the breaking point, coincidentally: like Dark Souls 3 preceding it, you won’t be uncapping that 60fps except if you utilize an inevitable post-launch mod. Moreover, 4K is the maximum resolution, however Elden Ring will uphold HDR. Tantalizingly, raytracing will also come to Elden Ring, however that will come “via patch.” It’s unclear whether that’ll be a launch patch or come later.
Further spec details are on the way, and since the current week’s Closed Network Test isn’t coming to PC, it’ll probably be a short time before we realize what you’ll have to run Elden Ring.
After years of anticipation we finally got a satisfying, brief glance at Elden Ring late last week. Distributer Bandai Namco followed that up by revealing all five playable classes in the RPG. The Elden Ring release date is February 25, 2022.